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Gameplay

Transgression and Gothic Convention in Video Games

Visit to “Gameplay” with Lucía Lijtmaer

Courses and workshops

Lucía Lijtmaer, writer and journalist, takes an unexpected look at the exhibition “Gameplay” from the viewpoint of Gothic fiction.

Gothic fiction, combining horror and romanticism, has permeated audiovisual culture since its inception in the 18th century. Building on its tradition, we will be analysing the emergence and contrast of its coherences, repetitions and subversive elements through the five sections of the exhibition.

Participants: Lucía Lijtmaer

This activity is part of Gameplay, Lateral approaches to "Gameplay"

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Espai B

An Artistic Space for Encounters and Experimentation